ArkScript
A small, fast, functional and scripting language for video games
Ark::internal::IsChar Struct Referencefinal

#include <Predicates.hpp>

Inheritance diagram for Ark::internal::IsChar:
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Collaboration diagram for Ark::internal::IsChar:
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Public Member Functions

 IsChar (const char c)
 
 IsChar (const utf8_char_t &c)
 
bool operator() (const utf8_char_t::codepoint_t c) const override
 
- Public Member Functions inherited from Ark::internal::CharPred
 CharPred (std::string n)
 
virtual ~CharPred ()=default
 

Private Attributes

const utf8_char_t::codepoint_t m_k
 

Additional Inherited Members

- Public Attributes inherited from Ark::internal::CharPred
const std::string name
 

Detailed Description

Definition at line 82 of file Predicates.hpp.

Constructor & Destructor Documentation

◆ IsChar() [1/2]

Ark::internal::IsChar::IsChar ( const char c)
inlineexplicit

Definition at line 84 of file Predicates.hpp.

◆ IsChar() [2/2]

Ark::internal::IsChar::IsChar ( const utf8_char_t & c)
inlineexplicit

Definition at line 87 of file Predicates.hpp.

Member Function Documentation

◆ operator()()

bool Ark::internal::IsChar::operator() ( const utf8_char_t::codepoint_t c) const
inlineoverridevirtual

Implements Ark::internal::CharPred.

Definition at line 90 of file Predicates.hpp.

References m_k.

Member Data Documentation

◆ m_k

const utf8_char_t::codepoint_t Ark::internal::IsChar::m_k
private

Definition at line 96 of file Predicates.hpp.

Referenced by operator()().


The documentation for this struct was generated from the following file: