ArkScript
A small, fast, functional and scripting language for video games
IEEE754Serializer.hpp File Reference
#include <climits>
#include <cmath>
#include <limits>
#include <vector>
#include <bit>
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Classes

struct  Ark::internal::ieee754::DecomposedDouble
 

Namespaces

namespace  Ark
 
namespace  Ark::internal
 
namespace  Ark::internal::ieee754
 

Functions

template<class T >
constexpr T Ark::internal::ieee754::bswap (T i)
 
DecomposedDouble Ark::internal::ieee754::serialize (const double n)
 
double Ark::internal::ieee754::deserialize (const DecomposedDouble d)
 

Variables

static constexpr auto Ark::internal::ieee754::MaxLong = static_cast<double>(std::numeric_limits<std::int64_t>::max())