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ArkScript
A small, fast, functional and scripting language for video games
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Variables | |
constexpr std::array | Magic = { 'a', 'r', 'k', '\0' } |
constexpr std::array | Version |
constexpr std::size_t | TimestampLength = 8 |
constexpr std::size_t | HeaderSize = Magic.size() + Version.size() + TimestampLength |
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constexpr |
Definition at line 39 of file Common.hpp.
Referenced by Ark::State::configure(), Ark::internal::IRCompiler::process(), Ark::BytecodeReader::sha256(), Ark::BytecodeReader::symbols(), and Ark::BytecodeReader::timestamp().
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constexpr |
Definition at line 29 of file Common.hpp.
Referenced by Ark::BytecodeReader::checkMagic(), and Ark::BytecodeReader::version().
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constexpr |
Definition at line 38 of file Common.hpp.
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constexpr |
Definition at line 30 of file Common.hpp.
Referenced by Ark::BytecodeReader::version().