ArkScript
A small, fast, functional and scripting language for video games
utf8::details Namespace Reference

Variables

constexpr char no = static_cast<char>(-1)
 
constexpr std::array< char, 128 > ASCIIHexToInt
 

Variable Documentation

◆ ASCIIHexToInt

std::array<char, 128> utf8::details::ASCIIHexToInt
constexpr
Initial value:
=
{
no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,
no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,
no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, no, no, no, no, no, no,
no, 10, 11, 12, 13, 14, 15, no, no, no, no, no, no, no, no, no,
no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,
no, 10, 11, 12, 13, 14, 15, no, no, no, no, no, no, no, no, no,
no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,
}
constexpr char no
Definition utf8.hpp:21

Definition at line 22 of file utf8.hpp.

Referenced by utf8::decode().

◆ no

char utf8::details::no = static_cast<char>(-1)
constexpr

Definition at line 21 of file utf8.hpp.