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ArkScript
A small, fast, functional and scripting language for video games
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Classes | |
class | Entity |
Typedefs | |
using | label_t = std::size_t |
using | Block = std::vector<Entity> |
Enumerations | |
enum class | Kind { Label , Goto , GotoIfTrue , GotoIfFalse , Opcode , Opcode2Args } |
Variables | |
constexpr uint16_t | MaxValueForDualArg = 0x0fff |
The maximum value an argument can have when an IR entity has two arguments. | |
using Ark::internal::IR::Block = std::vector<Entity> |
Definition at line 73 of file Entity.hpp.
using Ark::internal::IR::label_t = std::size_t |
Definition at line 33 of file Entity.hpp.
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strong |
Enumerator | |
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Label | |
Goto | |
GotoIfTrue | |
GotoIfFalse | |
Opcode | |
Opcode2Args |
Definition at line 23 of file Entity.hpp.
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constexpr |
The maximum value an argument can have when an IR entity has two arguments.
Definition at line 36 of file Entity.hpp.
Referenced by Ark::internal::IROptimizer::compactEntities(), Ark::internal::IROptimizer::compactEntities(), and Ark::internal::IROptimizer::isPositiveNumberInlinable().