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ArkScript
A small, fast, functional and scripting language for video games
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#include <Module.hpp>
Public Attributes | |
Node | ast |
bool | has_been_processed = false |
Definition at line 10 of file Module.hpp.
Node Ark::internal::Module::ast |
Definition at line 12 of file Module.hpp.
bool Ark::internal::Module::has_been_processed = false |
Definition at line 13 of file Module.hpp.