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ArkScript
A small, fast, functional and scripting language for video games
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Typedefs | |
template<typename T , typename... Ts> | |
using | AllSame = std::enable_if_t<std::conjunction_v<std::is_same<T, Ts>...>> |
Functions | |
template<int I> | |
bool | checkN (const std::vector< Value > &args) |
template<int I, typename T , typename... Ts> | |
bool | checkN (const std::vector< Value > &args, T type, Ts... xs) |
using Ark::types::details::AllSame = std::enable_if_t<std::conjunction_v<std::is_same<T, Ts>...>> |
Definition at line 25 of file TypeChecker.hpp.
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nodiscard |
Definition at line 28 of file TypeChecker.hpp.
Referenced by Ark::types::check(), and checkN().
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nodiscard |
Definition at line 34 of file TypeChecker.hpp.